use strict;
my $str = '//
// GameSettingData.h
// LowpolyJigsaw
//
// Created by Loc Nguyen on 8/4/17.
//
//
#ifndef GameSettingData_h
#define GameSettingData_h
#include "GameCore/GameData/DataMacro.h"
enum class GameSpeed
{
Slow,
Normal,
Fast
};
struct Address
{
DATA(std::string, streetName, "");
DATA(std::string, houseNumber, "");
DATA(std::string, address, "");
};
struct GLOBAL_DATA(GameSettingData)
{
GameSettingData()
{
address = new Address();
address->streetName = "No Trang Long";
address->houseNumber = "13";
}
DATA(bool, isSoundEnable, true);
DATA(bool, isMusicEnable, true);
DATA(GameSpeed, gameSpeed, GameSpeed::Slow);
DATA(Address*, address, "");
};
struct GLOBAL_DATA(GameSettingData)
{
GameSettingData()
{
address = new Address();
address->streetName = "No Trang Long";
address->houseNumber = "13";
}
DATA(bool, isSoundEnable, true);
DATA(bool, isMusicEnable, true);
DATA(GameSpeed, gameSpeed, GameSpeed::Slow);
DATA(Address*, address, "");
};
#endif /* GameSettingData_h */
';
my $regex = qr/GLOBAL_DATA\(([^)]*)\)(.*?)\};/sp;
if ( $str =~ /$regex/g ) {
print "Whole match is ${^MATCH} and its start/end positions can be obtained via \$-[0] and \$+[0]\n";
# print "Capture Group 1 is $1 and its start/end positions can be obtained via \$-[1] and \$+[1]\n";
# print "Capture Group 2 is $2 ... and so on\n";
}
# ${^POSTMATCH} and ${^PREMATCH} are also available with the use of '/p'
# Named capture groups can be called via $+{name}
Please keep in mind that these code samples are automatically generated and are not guaranteed to work. If you find any syntax errors, feel free to submit a bug report. For a full regex reference for Perl, please visit: http://perldoc.perl.org/perlre.html