Regular Expressions 101

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An explanation of your regex will be automatically generated as you type.
Detailed match information will be displayed here automatically.
  • All Tokens
  • Common Tokens
  • General Tokens
  • Anchors
  • Meta Sequences
  • Quantifiers
  • Group Constructs
  • Character Classes
  • Flags/Modifiers
  • Substitution
  • A single character of: a, b or c
    [abc]
  • A character except: a, b or c
    [^abc]
  • A character in the range: a-z
    [a-z]
  • A character not in the range: a-z
    [^a-z]
  • A character in the range: a-z or A-Z
    [a-zA-Z]
  • Any single character
    .
  • Alternate - match either a or b
    a|b
  • Any whitespace character
    \s
  • Any non-whitespace character
    \S
  • Any digit
    \d
  • Any non-digit
    \D
  • Any word character
    \w
  • Any non-word character
    \W
  • Match everything enclosed
    (?:...)
  • Capture everything enclosed
    (...)
  • Zero or one of a
    a?
  • Zero or more of a
    a*
  • One or more of a
    a+
  • Exactly 3 of a
    a{3}
  • 3 or more of a
    a{3,}
  • Between 3 and 6 of a
    a{3,6}
  • Start of string
    ^
  • End of string
    $
  • A word boundary
    \b
  • Non-word boundary
    \B

Regular Expression

/
/
ms

Test String

Code Generator

Generated Code

re = /(.*?)"(\w+)"\s+"([\w| .\/\\%]+)"/m str = ' // General //------------------------------------------------------------------------------------------------------------- "BaseClass" "ability_datadriven" "AbilityType" "DOTA_ABILITY_TYPE_BASIC" "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET" "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY" "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC" "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL" "SpellImmunityType" "SPELL_IMMUNITY_ENEMIES_NO" "FightRecapLevel" "1" "AbilityTextureName" "rooting_shoot" // Casting //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "500" "AbilityCastPoint" "0.3 0.3 0.3 0.3" // Time //------------------------------------------------------------------------------------------------------------- "AbilityCooldown" "9.0 8.0 7.0 6.0" // Cost //------------------------------------------------------------------------------------------------------------- "AbilityManaCost" "115 125 140 150" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityModifierSupportValue" "0.5" // Applies multiple modifiers // Special //------------------------------------------------------------------------------------------------------------- "AbilitySpecial" { "01" { "var_type" "FIELD_INTEGER" "damage_per_second_tooltip" "50" } "02" { "var_type" "FIELD_FLOAT" "duration_tooltip" "1.5 2.0 2.5 3.0" } "03" { "var_type" "FIELD_INTEGER" "hero_damage_tooltip" "150 200 250 300" } "04" { "var_type" "FIELD_FLOAT" "creep_duration_tooltip" "10.0 10.0 10.0 10.0" } "05" { "var_type" "FIELD_INTEGER" "creep_damage_tooltip" "1000" } "06" { "var_type" "FIELD_FLOAT" "damage" "100" } // Extra variable "07" { "var_type" "FIELD_FLOAT" "stun_duration" "0.1" } "08" { "var_type" "FIELD_FLOAT" "damage_interval" "0.5" } "09" { "var_type" "FIELD_INTEGER" "damage_per_second" "25" } "10" { "var_type" "FIELD_FLOAT" "duration" "1.0 1.5 2.0 2.5" } "11" { "var_type" "FIELD_FLOAT" "creep_duration" "9.5 9.5 9.5 9.5" } } // Data driven //------------------------------------------------------------------------------------------------------------- "precache" { "soundfile" "soundevents/game_sounds_heroes/game_sounds_crystalmaiden.vsndevts" "particle" "particles/leave_bite/leave_bite_06.vpcf" "particle" "particles/leave_bite/leave_bite_01.vpcf" } "OnSpellStart" { "TrackingProjectile" { "Target" "TARGET" "EffectName" "particles/leave_bite/leave_bite_01.vpcf" "MoveSpeed" "2000" } "Stun" { "Target" "TARGET" "Duration" "%stun_duration" } "ApplyModifier" { "Target" { "Center" "TARGET" "Types" "DOTA_UNIT_TARGET_HERO" } "ModifierName" "modifier_frost_bite_root_datadriven" "Duration" "%duration" } "ApplyModifier" { "Target" { "Center" "TARGET" "Types" "DOTA_UNIT_TARGET_HERO" } "ModifierName" "modifier_frost_bite_damage_datadriven" "Duration" "%duration" } "ApplyModifier" { "Target" { "Center" "TARGET" "Types" "DOTA_UNIT_TARGET_BASIC" } "ModifierName" "modifier_frost_bite_root_datadriven" "Duration" "%creep_duration" } "ApplyModifier" { "Target" { "Center" "TARGET" "Types" "DOTA_UNIT_TARGET_BASIC" } "ModifierName" "modifier_frost_bite_damage_datadriven" "Duration" "%creep_duration" } "FireSound" { "Target" "TARGET" "EffectName" "hero_Crystal.frostbite" } } "Modifiers" { "modifier_frost_bite_root_datadriven" { "IsPurgable" "1" "EffectName" "particles/leave_bite/leave_bite_06.vpcf" "States" { "MODIFIER_STATE_ROOTED" "MODIFIER_STATE_VALUE_ENABLED" "MODIFIER_STATE_INVISIBLE" "MODIFIER_STATE_VALUE_DISABLED" } } "modifier_frost_bite_damage_datadriven" { "IsPurgable" "1" "IsHidden" "1" "OnCreated" { "Damage" { "Target" "TARGET" "Damage" "%damage_per_second" "Type" "DAMAGE_TYPE_MAGICAL" } } "ThinkInterval" "%damage_interval" "OnIntervalThink" { "Damage" { "Target" "TARGET" "Damage" "%damage_per_second" "Type" "DAMAGE_TYPE_MAGICAL" } } } }' # Print the match result str.match(re) do |match| puts match.to_s end

Please keep in mind that these code samples are automatically generated and are not guaranteed to work. If you find any syntax errors, feel free to submit a bug report. For a full regex reference for Ruby, please visit: http://ruby-doc.org/core-2.2.0/Regexp.html